BURNING ARMAGEDDON BRAND

BUILD

SUMMARY

CLASS: Witch

ASCENDANCY: Elementalist

HEALTH TYPE: Life

MAIN SKILL TYPE: Area Spell

COST: $$$$$

DIFFICULTY: 2/5

STARTER VIABLE: Yes

BEGINNER FRIENDLY: Yes

GAMEPLAY: Here

INFORMATION

This is a Elementalis based build focusing on the Ignite damage from Armageddon Brand. This is a very fun and interesting build, you all should try it.

Pros

  • Great Clear Speed

  • Easy Leveling

  • Good Single Target

  • Immune to Reflect

Cons

  • Lack of Block and Evasion

  • Vulnerable to Physical Damage

EQUIPMENT
  • BODY ARMOUR
- I recommend Kaom's Heart that grants a huge amount of extra life and fire damage. unfortunately it's quite expensive. This body armour doesn’t have sockets, so ignore the “Body Armour” gems if using it.
- Another good choice is Belly of the Beast, it provides up to 40% increased maximum life and 15% to all elemental resistances.  
- ​You can also use a rare body armour with life, elemental resistances and armour. Examples here.
  • STAFF
- The Searing Touch is AMAZING for this build, 90% increased Fire Damage, 10% increased Cast speed, 70% increased Burning Damage and +2 level of socketed fire gems.
  • HELMET
- ​Rare helmet with life, elemental resistances and armour. Examples here.
  • GLOVES
- ​Rare gloves with life, elemental resistances and armour. Examples here.
  • BOOTS
- ​Rare boots with movement speed, life, elemental resistances and armour. Examples here.
  • BELT
- ​A rare belt with life, elemental resistances and strength. Examples here.
  • RING #1
- ​Malachai's Artifice is essential for a substancial boost to your damage. More details here
  • RING #2
- ​A rare ring with life, and a lot of fire and cold resistances. Examples here.
  • AMULET
- A rare amulet with life, elemental resistances, stregth and dexterity. Examples here.
  • FLASKS
- ​2 Divine Life Flasks. Look for mods like ''instant recovery'', ''removes bleeding'' and ''removes freeze''. Examples here and here.
- 1 Quicksilver Flask for more clear speed. Examples here.
- Cinderswallow is perfect for this build, it not only grants Onslaught and 10% more damage to ignited enemies, but also grants a lot of life and mana sustain. It's also super cheap on the League.
- A Witchfire Brew is perfect for this build, it grants increased evasion, creates a smoke cloud that blinds your enemies, up to 40% increased damage over time and curses enemies with Dispair for even more damage over time.
GEMS
  • BOW
Armageddon Brand
Combustion
Immolate
Deadly Ailments
Burning Damage (If 5 Linked Sockets)
Swift Affliction (If 6 Linked Sockets)
  • HELMET
Scorching Ray
Multiple Totems
Spell Totem
Faster Casting
  • GLOVES
Flame Dash
Cast When Damage Taken (Level 1)
Faster Casting
Warlord's Mark (Level 5)
TIP: If you are using Kaom’s Heart, Change Phase Run and Increased Duration for Culling Strike and Flame Golem when facing bosses.
  • BOOTS
Clarity
Increased Duration
Phase Run
Brand Recall
  • BODY ARMOUR
Cast When Damage Taken (level 1)
Increased Duration
Immortal Call (level 3)
Summon Flame Golem
Minion Life
Culling Strike
  • RING (MALACHAI'S ARTIFICE)
Summon Lightning Golem
TIP: Lightning Golem is a Blue Gem, this means up to 100% increased lightning resistance when you socket it on this ring. So, when looking for rare equipments always choose the ones with more cold and fire resistances.
THIS BUILD'S FAQ
  • Is there a good place to buy unique items?
- Not only for unique items, poe.trade or pathofexile.com/trade are great websites for trading your items.
  • I'm lvl 40 and I'm dying a lot, what can I do?
- Please take a look at your Elemental Resistances, they are really important for your survivability. After lvl 40 try to keep at least 50% of each. The meximum is 75%, try to reach that when on end game.
  • I don't have as much HP as the gameplay shows and I've followed the Skill Tree step by step. Can you help me?
- Look for more HP at your rare gear. You can have ''+89 to maximum life'' on your helmet for instance.
  • Why Cast When Damage Taken  at level 1 and Immortal Call at level 3?
- Cast When Damage Taken can only support spell gems that have the same required level or lower.  At level 1 the required level of Cast When Damage Taken is 38, it can only cast a Level 3 Immortal Call or lower. . 

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