CASCADE TOTEMS

BUILD

INFORMATION

This is a Hierophant based build focusing on Totems of the Skill Glacial Cascade. This is a very beginner friendly build because it's very safe and easy to play. If you are part of the Totem Master Race, this build is totally for you.

Pros

  • Cheap

  • Easy to play

  • Good currency farmer

  • Safe playstyle

  • League starter

  • Easy endgame

  • Map mods aren't a problem

  • Good single target damage

Cons

  • Passive playstyle

  • Vulnerable to projectiles

  • 4 Mandatory Uniques, they're are very cheap though

  • Ring slots occupied by mandatory rings, cap your resistances might get tricky

EQUIPMENT
  • BODY ARMOUR
- The unique body armour Soul Mantle is mandatory for this build, it provides "Socketed gems are supported by level 20 Spell Totem" and 1 additional totem. The downside is that it curses you with a random Curse when a totem dies. But don't worry, here on this guide you are going to learn how to turn this downside into a benefit. 
  • WEAPON
- ​I recommend Dual Wielding weapons that grant extra damage for you, but if you want extra defenses you can totally wear a Shield on your Off-hand slot.
- I recommend dual wielding Void Battery, each wand grants up to 20% increased cast speed, 1 extra Power charge, and 25% increased spell damage per Power Charge. Since you have 8 Power charges, you end up with 400% increased spell damage minus 80% because of another mod, but 320% increased spell damage is too much man!
Tulborn is a great budget alternative to Void Battery. It grants up to 19% increased Spell Damage, 15% cast speed and a lot of added cold damage while you have power charges.
- If you want to wear a shield, I recommend Lioneye's Remorse that grants a great amount of Life, Armour and extra defenses against projectiles.
  • HELMET
- ​A rare helmet with life, elemental resistances and armour. Examples here.
  • GLOVES
- ​Rare gloves with life, elemental resistances and armour. Examples here.
  • BOOTS
- ​Rare boots with movement speed, life, elemental resistances and armour. Examples here.
  • BELT
- ​A rare belt with life and elemental resistances. Examples here.
  • RING #1
- ​Remember when I said about turning the curses into a benefit? It starts here with Kikazaru as a mandatory ring, it reduces 40% of curse effect on you, with 2 rings you are going to barely feel the curses on you.
  • RING #2
- ​Another Kikazaru
  • AMULET
- A rare amulet with life, dexterity and intelligence. Examples here.
  • FLASKS
- Divine Life Flasks. Look for mods like ''instant recovery'', ''removes bleeding'' and ''removes freeze''. Examples here and here.
- Diamond Flask for more critical strikes. Look for mods like "increased duration" and "increased armour during flask effect". Examples here.
- The good old Atziri's Promise for a big boost to your damage and life leech. 
- A Wise Oak to boost your damage with Cold penetration. Remember that your uncapped cold resistance must be the highest. Details here.
- Taste of Hate that grants a % of your Physical damage as extra Cold damage, this is good because the base damage of Glacial Cascade is Physical.
GEMS
  • BODY ARMOUR (Must be Soul Mantle)
Glacial Cascade
Controlled Destruction
Faster Casting
Increased Area of Effect
increased Critical Strikes (If 5 Sockets Linked)
Hypothermia (If 6 Sockets Linked)
Change Increased Area of Effect for Concentrated Effect when facing bosses
  • GLOVES, BOOTS OR HELMET
Vaal Righteous Fire
Arcane Surge (level 10)
Increased Duration
Frostbite
It might be tricky to get 3 blue sockets in a pure armour equipment. try to get a hybrid instead. Example here.
  • GLOVES, BOOTS OR HELMET
Flame Dash
Summon Lightning Golem
Culling Strike
Elemental Army
It might be tricky to get 3 blue and 1 green sockets in a pure armour equipment. I recommend a pure ES instead. Example here.
  • GLOVES, BOOTS OR HELMET
Cast When Damage Taken (level 11)
Steelskin (level 16)
Vaal Haste
Increased Duration
  • MAIN HAND
Frost Bomb
Increased Area of Effect
Spell Cascade
  • OFF-HAND
Arctic Armour
Enlighten
Clarity

SUMMARY

CLASS: Templar

ASCENDANCY: Hierophant

HEALTH TYPE: Life

MAIN SKILL TYPE: Totem

COST: $$$$$

DIFFICULTY: 1/5

STARTER VIABLE: Yes

BEGINNER FRIENDLY: Yes

GAMEPLAY: Here

 
 
 
THIS BUILD'S FAQ
  • Is there a good place to buy unique items?
- Not only for unique items, poe.trade or pathofexile.com/trade are great websites for trading your items.
  • I'm lvl 40 and I'm dying a lot, what can I do?
- Please take a look at your Elemental Resistances, they are really important for your survivability. After lvl 40 try to keep at least 50% of each. The meximum is 75%, try to reach that when on end game.
  • I don't have as much HP as the gameplay shows and I've followed the Skill Tree step by step. Can you help me?
- Look for more HP at your rare gear. You can have ''+89 to maximum life'' on your helmet for instance.
  • You say the build is cheap, but a 6 Linked body armour is expensive. How?
- 6 Linked body armour is not mandatory for this build to work. Maximize a build with the best possible items and 6 Linkeds takes a good amount of currency. Start using 4 Linkeds on low tier maps in order to farm currency to upgrade your gear.
  • How do you generate Power and Endurance Charges
- The ascendancy Hierophant has a Passive called "Conviction of Power" that grants 50% chance to get a power charge when you place a totem and 25% change to get an endurance charge when you get a power charge. 
  • Cast When Damage Taken cannot trigger Vaal skills, why do you put them on the same setup?
- Vaal Haste is not there to be triggered by Cast When Damage Taken, but to be supported by Increased Duration. 
  • Why Arcane Surge level 10?
- Arcane Surge needs mana spent to be triggered, level 10 is a good balance between Buff Power and mana spent needed. 

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