DIVINE IRE TOTEMS

BUILD

INFORMATION
This is a Hierophant based build focusing on Totems of the Skill Divine Ire. This is a very beginner friendly build because it's very safe and easy to play. If you are part of the Totem Master Race, this build is totally for you.
Pros
-
Cheap
-
Easy to play
-
Good currency farmer
-
Safe playstyle
-
League starter
-
Easy endgame
-
Map mods aren't a problem
-
Good single target damage
Cons
-
Passive playstyle
-
Vulnerable to projectiles
-
4 Mandatory Uniques, they're are very cheap though
-
Ring slots occupied by mandatory rings, cap your resistances might get tricky

EQUIPMENT
-
BODY ARMOUR
- The unique body armour Soul Mantle is mandatory for this build, it provides "Socketed gems are supported by level 20 Spell Totem" and 1 additional totem. The downside is that it curses you with a random Curse when a totem dies. But don't worry, here on this guide you are going to learn how to turn this downside into a benefit.
-
WEAPON
- I recommend Dual Wielding weapons that grant extra damage for you, but if you want extra defenses you can totally wear a Shield on your Off-hand slot.
- A Singularity is the cheapest weapon for this build, it grants up to 40-70 lightning damage to spells, 30% increased Elemental Damage and 80% increased Damage against Hindered Enemies. Above all nearby enemies will be Hindered with 25% less movement speed.
- As soon as you get a little more currency get is a rare wand with at least 80% increased spell damage, 80% increased critical chance for spells and +1 to all lightning spell skill gems. Examples here.
- The best weapon you can get is a good rare sceptre with at least 18% physical damage as extra lightning damage and 18% physical damage as extra fire damage. Examples here.
- If you want to wear a shield, I recommend Lioneye's Remorse that grants a great amount of Life, Armour and extra defenses against projectiles.
-
HELMET
- A rare helmet with life, elemental resistances and armour. Examples here.
-
GLOVES
- Rare gloves with life, elemental resistances and energy shield. Examples here.
-
BOOTS
- Rare boots with movement speed, life, elemental resistances and evasion. Examples here.
-
BELT
- A rare belt with life and elemental resistances. Examples here.
-
RING #1
- Remember when I said about turning the curses into a benefit? It starts here with Kikazaru as a mandatory ring, it reduces 40% of curse effect on you, with 2 rings you are going to barely feel the curses on you.
-
RING #2
- Another Kikazaru
-
AMULET
- A rare amulet with life and a lot of dexterity. Examples here.
-
FLASKS
- Divine Life Flasks. Look for mods like ''instant recovery'', ''removes bleeding'' and ''removes freeze''. Examples here and here.
- Diamond Flask for more critical strikes. Look for mods like "increased duration" and "increased armour during flask effect". Examples here.
- Quicksilver Flask for more movement and clear speed. Look for mods like "increased duration" and "increased movement speed during flask effect". Examples here.
- The good old Atziri's Promise for a big boost to your damage and life leech.
- A Wise Oak to boost your damage with Lightning penetration. Remember that your uncapped lightning resistance must be the highest. Details here.
-
ENCHANTMENTS
- Helmet: Divine Ire deals 40% iIncreased Damage
- Gloves: Of Reflection
- Boots: Elemental Penetration
P.S. Enchantments are not super important, so don't feel bad if you don't have the right ones ;)
-
RECOMMENDED ANOINTMENTS
- First Choice: Sanctum of Thought (Sepia + Black + Black)
- Alternative Option #1: //
- Alternative Option #2: //
-
FULL BUILD ATTRIBUTE REQUIREMENTS
- Strength: 138
- Dexterity: 155
- Intelligence: 155

GEMS
-
BODY ARMOUR (Must be Soul Mantle)


Divine Ire
Controlled Destruction




Concentrated Effect
Elemental Focus
Multiple Totems (If 5 Sockets Linked)
Lightning Penetration (If 6 Sockets Linked)
-
GLOVES




Orb of Storms
Arcane Surge (level 7)
Increased Duration
Blind
-
BOOTS



Vaal Righteous Fire
Vaal Haste
Vaal Grace

Increased Duration
-
HELMET




Cast When Damage Taken (level 11)
Steelskin (level 16)
Flame Dash
Increased Duration
-
MAIN HAND

Summon Skitterbots


Enlighten
Clarity
-
OFF-HAND

Summon Lightning Golem


Culling Strike
Minion Life
SUMMARY
CLASS: Templar
ASCENDANCY: Hierophant
HEALTH TYPE: Life
MAIN SKILL TYPE: Totem
COST: $$$$$
DIFFICULTY: 1/5
STARTER VIABLE: Yes
BEGINNER FRIENDLY: Yes
GAMEPLAY: Here
THIS BUILD'S FAQ
-
Is there a good place to buy unique items?
- Not only for unique items, poe.trade or pathofexile.com/trade are great websites for trading your items.
-
I'm lvl 40 and I'm dying a lot, what can I do?
- Please take a look at your Elemental Resistances, they are really important for your survivability. After lvl 40 try to keep at least 50% of each. The meximum is 75%, try to reach that when on end game.
-
I don't have as much HP as the gameplay shows and I've followed the Skill Tree step by step. Can you help me?
- Look for more HP at your rare gear. You can have ''+89 to maximum life'' on your helmet for instance.
-
You say the build is cheap, but a 6 Linked body armour is expensive. How?
- 6 Linked body armour is not mandatory for this build to work. Maximize a build with the best possible items and 6 Linkeds takes a good amount of currency. Start using 4 Linkeds on low tier maps in order to farm currency to upgrade your gear.
-
How do you generate Power and Endurance Charges