SHOWCASE
Essence Drain
Main source of damage. Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage.
Contagion
Contagion spreads Essence Drain debuff to all nearby enemies.
Blight
Combined with the unique jewel Spreading Rot, Blight increases by a lot the chaos damage taken by your enemies. Use it on Bosses or Rare enemies.
Immortal Call
Grants temporary physical damage immunity. Linked with Cast When Damage Taken to be activated everytime you recieve a certain amount of damage.
Vaal Grace
Temporary buff that grants massive chance to dodge attacks and spells, use it on bosses. 
Clarity
Aura that grants massive amount of mana regeneration.
Shield Charge
Awesome movement speed that also increases your survivability when linked with Fortify.
Summon Chaos Golem
A minion that grants reduced physical damage taken.
Wither
A totem that reduces by a lot the chaos resistance of your enemies. Use it on Bosses.
TREE
ASCENDANCY
  • FIRST LABYRINTH
- ​Weave of the Arcane for a bunch of extra mana, cast and attack speed, and movement skills cost no mana.
  • SECOND LABYRINTH
​Patient Reaper for increased damage over time and mana regeneration.
  • THIRD LABYRINTH
Prolonged Pain 15% more damage over time, and increased skill effect duration
  • UBER LABYRINTH
​Ghost Dance for chance to dodge attacks and spells. It also grants extra movement speed.
  • STEP BY STEP
Check the steps here
PANTHEON
  • MAJOR GOD
- ​Soul of Lunaris
  • MINOR GOD
​Soul of Garukhan
JEWELS
  • RECOMMENDED ATTRIBUTES
- ​x% Increased Chaos Damage
- x% Increased Maximum Life
- x% Increased Spell Damage
- x% Increased Damage Over time
- x% Increased Spell Damage While Holding a Shield
  • UNIQUES
Spreading Rot (Highly Recommended)  
- Place them like this.
BANDIT CHOICE
  • KILL ALL BANDITS
- ​Help Eramir and get 2 extra Passive Points for your Skill Tree.
LEVELING
  • LEVELING SKILLS 
This build has a very easy leveling process. You can start using Spark until level 12, then you can already use Essence Drain + Contagion. For auras and detailed leveling setups click here
  • LEVELING ITEMS
-​ Elreon Jewelry are in my opinion the best items to level any build, imagine goes all the way until lvl 50 ~ 60 without needing to spend one single Mana point. It's very cheap and you can start using already at lvl 1. I like to use 2 or even 3 of them for leveling
- Goldrim is a defensive Helmet, gives you more elemental resistances (equipable at level 1)
- Wanderlust for movement speed and frozen immunity (equipable at level 3)
- Tabula Rasa is a great body armour for leveling, it provides a 6 Linked starting on level 1, not so cheap though. (equipable at level 1)
- Lifesprig provides a good amount of spell damage. Use two of them (equipable at level 1).
THIS BUILD'S FAQ
  • Is there a good place to buy unique items?
- Not only for unique items, poe.trade or pathofexile.com/trade are great websites for trading your items.
  • I'm lvl 40 and I'm dying a lot, what can I do?
- Please take a look at your Elemental Resistances, they are really important for your survivability. After lvl 40 try to keep at least 50% of each. The meximum is 75%, try to reach that when on end game.
  • I don't have as much HP as the gameplay shows and I've followed the Skill Tree step by step. Can you help me?
- Look for more HP at your rare gear. You can have ''+89 to maximum life'' on your helmet for instance.
  • You say the build is cheap, but there are some expensive recommended items there. How?
- Those items are only recommended and not mandatory. Maximize a build with the best possible items and 6 Linkeds takes a good amount of currency. Start using 4 Linkeds on low tier maps in order to farm currency to upgrade your gear.
  • Why is my Essence Drain only killing one enemy?
- You need to cast Contagion first, so your Essence Drain can spread all over your enemies
  • Why Cast When Damage Taken  at level 1 and Immortal Call at level 3?
- Cast When Damage Taken can only support spell gems that have the same required level or lower.  At level 1 the required level of Cast When Damage Taken is 38, the same as Immortal Call at level 3. 
  • Cast When Damage Taken cannot trigger Vaal skills, why do you put them on the same setup?
- Vaal Grace is not there to be triggered by Cast When Damage Taken, but to be supported by Increased Duration. 
  • The first Jewel socket has not enough intelligence around to Spreading Rot to work, am I missing something?
- The intelligence around the socket just need to be there, it's not required to be allocated.
  • Why Immortal Call if you don't generate Endurance charges?
- Endurance charges are not mandatory for Immortal Call to work, they just make it last longer.
 
 
 
 
 
 
 

SUMMARY

CLASS: Shadow

ASCENDANCY: Trickister

HEALTH TYPE: Life

MAIN SKILL TYPE: DoT Projectile

COST: $$$$$

DIFFICULTY: 1/5

STARTER VIABLE: Yes

BEGINNER FRIENDLY: Yes

GAMEPLAY: Here

BUILD

ESSENCE DRAIN

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