Path of Exile 2 – Patch Notes 0.3.0c
- poebuildsmoderacao
- 16 hours ago
- 5 min read
Changes and Improvements
The Path of Exile 2 Patch Notes 0.3.0c introduce a wide set of updates that refine gameplay and stability. At the start of a sprint, there is now a short grace period where being hit will not cause a heavy stun. This grace period matches the minimum sprint duration, preventing players from being stunned out of an accidental sprint. To support this, the minimum sprint duration has been slightly increased.
The Undying Will Monster modifier no longer affects other Rare Monsters with the same modifier. Players can no longer revive if they die while holding a stolen Kurgal’s Last Gasp modifier. Ground effects from Infested Cadaver and Blackblooded Proboscite Abyssal Monsters now last half as long, while Zelina, Blood Priestess no longer heals from hitting minions. The sorcerers surrounding Torvian, Hand of the Saviour now display clear visuals when empowering him.
Abilities used by The Prisoner are now marked as red-flash abilities. The cold beams from the Vessel of Kulemak have been improved for party play. Draiocht Hengestones, Karui Beacons, and Temporal Tether now spawn near the player after map completion, and many Act Four monsters can now be bound as Spectres.
The Ancestral Warrior Totem now uses the weapon from its assigned Weapon Set and no longer disappears when swapped to an invalid one. The Gemling Legionnaire’s Integrated Efficiency Passive Skill now applies properly to each skill, including minions, and its description has been updated. Crossbow ammo stats from support gems and the passive tree now roll per ammo spent rather than once per skill use, fixing interaction with Hailstorm Rounds.

The fissure limit of Volcanic Fissure is now displayed and can be modified by bonuses. Toxic Domain now requires a Bow, Spear, or Crossbow. The unique staff The Unborn Lich has been updated: its granted skill now specifies “Duration between Launching Wellsprites is 1.2 seconds,” which can be modified by Skill Effect Duration. The notable passive Turn the Clock Forward once again provides 15% increased Projectile Speed.

The unique bow Fairgraves’ Curse can once again be obtained. A new character selection button allows players to log in directly to town or hideout. Boulder Ants are no longer considered beasts and have been temporarily disabled as Spectres. Omen of the Sovereign, Omen of the Liege, and Omen of the Blackblooded now clarify they only apply to Weapons and Jewellery.

Other improvements include a clearer Molten Shrine world map icon, optimizations for Abyssal Monster skills and modifiers, better audio telegraphs for Abyssal abilities, and improved visuals in the Benedictus, First Herald of Utopia fight. The Seven Pillars map icon is now more visible in Qimah. Stash navigation has been refined for controllers. The Hostile Takeover Quest can now be completed by speaking to Ange in any hideout. In The Ziggurat Refuge, the Stash and Guild Stash have swapped positions. Dodge Roll Effects and Level-up Effects now appear in their own sections in the Cosmetics panel. The Demonfire Ember Fusillade microtransaction has been re-enabled, and Time of Need audio no longer plays in hideouts.
Path of Exile 2 Patch Notes 0.3.0c – Bug Fixes
The update also fixes a wide range of bugs across skills, items, maps, quests, and technical systems.
Core Mechanics and Skills
Dodge rolling now works while sprinting with “Keep Sprinting While Moving” enabled.
Objects can now be targeted while sprinting.
Crossbows no longer ignore reload/shoot inputs when the reload button is released too early.
Herald of Plague no longer recalculates spread radius incorrectly.
Herald of Plague Berserk no longer recalculates base stats incorrectly.
Berserk Feast of Flesh now grants recovery when consuming corpses.
Feast of Flesh Toxic Growth, Magma Barrier, Whirlwind Lance (whirlwind only), Freezing Mark, Voltaic Mark, and Bloodhound’s Mark now scale properly with Area Damage.

Blasphemy no longer becomes permanently disabled if Spirit requirements are unmet.

Leech values from totems with Font supports are now correct and scale properly in party play.
Living Lightning Support now triggers correctly after Poison Cloud explosions.
Rapid Casting III now grants Cast Speed per different Spell cast.

Movement-speed penalties are no longer reapplied incorrectly.
Ancestral Warrior Totem with Molten Blast now deals damage when dual-wielding Maces.
Perfection Support stacks and removes correctly.
Encase in Jade now consumes Jade stacks properly.
Shield Wall now functions with Ahn’s Citadel Lineage Support at high Area of Effect.
Banner Skills now benefit correctly from Quality.
Giant’s Blood Keystone no longer invalidates weapon sets after transitions.
Combat Frenzy charges now count as coming from the skill.
Combat Frenzy Orb of Storms and Solar Orb are now supported by Unleash (still unsupported by Spell Echo and Spell Cascade).
Orb of Storms
Items and Essences
The Boar, Fox, Ox, and Rabbit Talismans can now be obtained.

Essences for Armour can now be applied to Foci and Bucklers.
The Essence of Hysteria can now be applied to Bucklers.

Fairgraves’ Curse availability has been restored.
Bosses and Encounters
Arena blockers in the final Act 4 boss fight now disable correctly.
The final Act 4 boss now progresses properly after knockdowns.
The fight with Torvian, Hand of the Saviour can no longer be skipped by hugging arena edges.
Diamora, Song of Death now returns after diving.
The Vessel of Kulemak triple beam visuals no longer desync when slowed.
Krutog, Lord of Kin no longer loses aggro during stomp.
The Vessel of Kulemak fight no longer breaks if players revive mid-fight.
Blocking the snowball from Rakkar, the Frozen Talon now prevents damage correctly.
Maps and World
Fixed inaccessible terrain in Flotsam Map.
Fixed progression blockers in Derelict Mansion and Sacred Reservoir Maps.
Wisps leading to Derelict Mansion now display properly.
Map Node and Waystone UI now shows increased Experience and Gold gain.
Killing map bosses no longer counts as killing campaign versions.
Magma Barrier no longer displays outdated Duration tags.
Small passive names from 0.3.0 are now updated.
Overly aggressive culling for King of the Mists’ pustules and Amanamu’s Void ground effect has been fixed.
Excessive brightness in Slick Map visuals has been corrected.
Quests and NPCs
The Grand Quest can now be completed and grants Expedition points.
Hostile Takeover can be completed in any hideout, not just Shoreline.
The Torn Map Piece now drops correctly after respawning.
Opened strongboxes remain visibly open after respawn.
Act 4 vendors now sell items even if entered underleveled.
Rare cases of The Hooded One trapping players in Ziggurat Encampment have been fixed.
Quest credit now correctly goes to Ange instead of Alva.
Navali no longer appears uninvited in hideouts.
Rog no longer repeatedly invites players to his shop.
Technical Fixes and Crashes
Stash UI no longer extends off-screen in some aspect ratios with controllers.
Skills can now be used correctly near Tempest Bells on controllers.

Skin Transfers can now be applied when using controllers.
Unavailable microtransactions no longer appear in the “New Items” section.
Xbox sound issues persisting until relaunch have been fixed; PlayStation cases are still under investigation.
The Hammer of Kamasa can now be obtained in Standard after Hardcore death.
A crash from the Steward of Kulemak Abyssal Lich Notable Passive has been fixed.
Five client crashes and four instance crashes have been resolved.
Conclusion:
Patch 0.3.0c for Path of Exile 2 delivers vital improvements, stability fixes, and technical adjustments. From sprint mechanics and skill interactions to boss encounters and quest progression, this update smooths out long-standing issues and enhances overall gameplay. Players can expect clearer visuals, better stability, restored item availability, and more reliable interactions across both campaign and endgame.
Whether you are progressing through Acts or endgame maps, the Path of Exile 2 patch notes 0.3.0c ensure a more consistent and enjoyable experience.
Stay tuned to PoE Builds for upcoming news, detailed patch guides, and all the build updates you need to conquer Wraeclast! ♥
