Keepers of the Flame – Path of Exile 3.27 Full Patch Notes
- poebuildsmoderacao
- 3 hours ago
- 9 min read
Skill Gem Changes
A massive round of skill rebalancing arrives with this update, bringing both buffs and quality-of-life improvements.
Chain Hook of Trarthus: Throws chains at up to 8 targets (previously 6), with a maximum of 16 chains (previously 12). Damage increased by 25%.
Cyclone & Cyclone of Tumult: Both now deal 20% more damage at all levels.
Bladefall (all variants): Base critical strike chance increased to 10% (up from 6%), with the Trarthus version gaining 50% more base damage.
Blast Rain of Trarthus: Explosion radius expanded from 3.5 to 4 meters, and base fire damage over time increased by 20%.
Blink Arrow and Mirror Arrow (Prismatic & Bombarding Clones): Clone duration reduced from 20s to 5s, with reduced damage scaling (20–33% less depending on variant).
Boneshatter: Now scales 3–6% more damage per Trauma stack (previously 2–4%).
Convocation: Converted into a white gem with no attribute requirement, like Detonate Mines.
Dark Pact: Base crit chance raised to 7% (from 5%) and now sacrifices 12% of skeleton life (up from 8%) for higher chaos damage.
Dark Pact of Trarthus: Huge buff, at 7 Ruin stacks, now sacrifices 50% of your life to deal 500% of that value as chaos damage (previously 400%).
Elemental Hit: Base radius increased to 1.4m (from 1), attack speed to 120% (from 100%).
Explosive Concoction: Substantially rebalanced with much higher ignite multiplier (+196% with Ruby Flask) and more consistent elemental scaling.
Exsanguinate & Reap: Both deal 15% more base physical damage over time.
Flames and Storm of Judgement (Atziri’s Rule): Now penetrate 50% elemental resistance and always inflict Ignite/Shock respectively.
Hexblast & Hexblast of Contradiction: Massive buffs, 200–300% more hit damage vs Hexed enemies and higher ailment scaling.
Pyroclast Mine (and of Sabotage): Reworked aura now inflicts Fire Exposure (-15% to -25% fire res) instead of bonus damage aura. multiple placed mines do not cause the Exposure effect to be higher.
Poisonous Concoction: Adjusted Chaos Damage scaling, slightly reduced but with better flask-based scaling.
Spectral Helix / Throw (and Trarthus variants): Attack speed now 120% of base, plus better scaling with pierce damage.
Volatile Dead (all variants): Explosion damage up 25%, added damage effectiveness increased to 210% (from 170%).
Volcanic Fissure of Snaking no longer grants an increased Area of Effect bonus, and its subsequent fissures no longer automatically aim for the same targets hit by the previous explosion.
Winter Orb: Now fires faster baseline, but gains less frequency while channeling.
Voltaxic Burst: Cast time reduced to 0.4s (from 0.5), base radius expanded to 2.6m.
Support Gem Changes
Awakened Hextouch: Less curse duration penalty (25–23% instead of 30–26%).
Corrupting Cry: 15% more base physical DoT damage.
Energy Leech: Reworked, now provides 15–24% more damage while at full Energy Shield, and quality increases damage while leeching.
Hextouch: Now reduces curse duration by 35–26% (was 50–31%).
Rupture Support: Rupture stacks increased from 3 to 4 per target.
Sadism: Ailments deal damage 60–98% faster (up from 79%), but duration penalty reduced from 80% to 70%.
Spellslinger: Supported Skills now deal 30–20% less Damage at gem levels 1–20 (was 37–31%).
Ascendancy Changes
The Keepers of the Flame expansion introduces broad reworks to multiple Ascendancies, balancing power spikes and modernizing old mechanics to fit the new systems.
Chieftain

Ngamahu, Flame’s Advance: Jewels now grant +4 Strength to Small and Notable Passives within a large radius (up from +3).
Champion

Worthy Causes: Banner Skills now have 100% increased Duration (previously 50%), extending the uptime of key buffs like Dread and War Banner.
Assassin

The Assassin class receives its biggest overhaul in years, removing outdated nodes and adding new ones focused on flexibility and hybrid critical/poison playstyles.
Removed Notables: Deadly Infusion, Ambush and Assassinate, and Noxious Strike.
Mistwalker: Now grants 100% increased Elusive Effect (previously 50%).
Unstable Infusion: Chance to gain a Power Charge increased to 30% on Non-Critical Strike and 15% on Critical Strike.
Toxic Delivery: Reworked to grant 20% more Poison Damage from Critical Strikes (down from 25%), but now also gives 5% increased Poison Duration per Poison inflicted recently (up to 100%), and recovers 0.5% Life per Poison on enemies you kill.
Infused Toxins (new): All damage from Hits can now Poison.
Assassination Style (new): Lets you choose between two Notables:
Knife in the Back: 100% more Crit Chance vs non-Low Life enemies, +100% Crit Multi vs Low Life, and Culling Strike on Crit.
For the Jugular: The reverse — 100% more Crit Chance vs Low Life, +100% Crit Multi vs non-Low Life, and Culling Strike on Crit.
Opportunistic: Now grants 35% less Damage taken near 2+ Rare/Unique enemies (previously 20%).
Deathmarked (new): Automatically triggers Level 30 Assassin’s Mark on Crit vs Rare/Unique enemies when unmarked; Mark Skills cost no Mana, and marked enemies cannot evade.
Mystical Infusion (new): Spell base crit chance equals that of your main-hand weapon.
Shadowed Blood (new): 40% of Physical Damage taken is recouped as Life; you are unaffected by Damaging Ailments.
Trickster

Heartstopper: Defensive uptime increased, now takes 50% less Damage from Hits and 50% less DoT every 10 seconds (previously 40%).
Soul Drinker: No longer grants Attack/Cast Speed while leeching.
Spellbreaker: Spell Suppression buff changed, now prevents +15% of Suppressed Spell Damage while on Full Energy Shield (previously +10%).
One Step Ahead: Adjusted action speed, your speed cannot drop below 90% base, and enemies cannot exceed 90% base (previously 108% and 92%).
Saboteur

Like Clockwork: Cooldown Recovery Rate increased to 40% (previously 30%).
Elementalist

Liege of the Primordial: Buff effectiveness from Golems halved — now 50% (was 100%).
Necromancer

Corpse Pact: Doubled scaling, now 4% increased Attack and Cast Speed per corpse consumed, up to 200% (was 2%).
Pathfinder

Master Distiller: Each Flask type now grants stronger bonuses:
Bismuth Flask: 25% Elemental Penetration (up from 20%)
Diamond Flask: 250% increased Crit Chance (up from 150%)
Amethyst Flask: 37% of Physical Damage as Extra Chaos Damage (up from 25%)
Warden

Lesson of the Seasons: Damage suppression improved, +3% Prevented Spell Damage per Bark (was +2%).
Mother’s Teaching: Barkskin effect no longer reserves Mana.
Passive Skill Tree Changes
A few small but important adjustments to passive nodes bring them in line with the new Minion Accuracy rework:
The Accuracy Mastery that made “Minions’ Accuracy equal to yours” has been removed.
The Minion Offence Mastery that granted +250 Accuracy has been replaced with 20% increased Cooldown Recovery Rate for Minions.
The Gravepact cluster now grants Chaos Resistance instead of Minion Accuracy.
These changes aim to make Minion builds smoother while removing stats that are no longer functional.
Unique Item Changes
Patch 3.27 revisits dozens of iconic Unique items, aligning their power levels with the modern meta and updating old bases to new standards introduced in Keepers of the Flame.
Ashcaller: Now appears on the Goat’s Horn base (previously Carved Wand).
Eclipse Solaris: Moved to the Faun’s Horn base (previously Engraved Wand). Gains 20–26% increased Attack Speed (up from 6–10%), 15–20% increased Light Radius, and a new effect, adds 2–5 Fire Damage to Attacks for every 1% Light Radius above base. Existing items can be updated via a Divine Orb.
Beacon of Madness (Glorious Madness Buff): Now applies a random Touched debuff every 2 seconds (was every 1s).
Hinekora’s Sight: Now prevents +4–6% of Suppressed Spell Damage (up from +3%). Existing items can be updated with Divine Orbs.
Midnight Bargain: Now uses the Calling Wand base (previously Engraved Wand).
Moonsorrow: Updated to the new Kinetic Wand base (previously Imbued Wand).
Nebulis: Fully reworked, now grants 5–10% increased Elemental Damage per 1% Fire, Cold, or Lightning Resistance above 75% (previously Cold/Lightning only). It also now grants 60–120% increased magnitude to implicit modifiers.
Obliteration: Now uses the Omen Wand base (previously Imbued Wand).
Replica Midnight Bargain: Also moved to Calling Wand.
Replica Nebulis: Now grants 10–15% increased Elemental Damage per 1% missing elemental resistance, up to 450% (previously 300%). Also has 60–120% increased implicit magnitude.
Replica Twyzel: Physical Damage increased to 110–170%.
Piscator’s Vigil: Now appears on Kinetic Wand.
Poet’s Pen: Updated to Somatic Wand base (previously Carved Wand).
Twyzel: Major redesign, no longer grants “Socketed Gems fire an additional Projectile.” Instead, it now provides 80–140% increased Physical Damage, Attacks fire 1–2 extra Projectiles while in Off Hand, and gain 40–60% increased Area of Effect while in Main Hand.
Servant of Decay (Void Spawn minions): Damage roughly doubled, and total combined Life + Energy Shield tripled.
Wine of the Prophet (The Doctor Buff): Fixed tooltip to correctly state 60-second duration for stolen modifiers (functionally unchanged).
Whispers of Infinity: Maximum Energy Shield reduced to +50–100 (previously +200–400); can be worsened via Divine Orb.
New Content and Features in Path of Exile 3.27 Keepers of the Flame
Path of Exile 3.27 Keepers of the Flame arrives with a wave of new skill gems, items, crafting options, and an important addition that reshapes trading forever, asynchronous trading. This section covers every new feature introduced in Keepers of the Flame.
New Dexterity Skill Gem – Conflagration:
Fires arrows into the sky that rain down around the targeted area, dealing area fire damage on impact. The arrows remain lodged in the ground for a short time, exploding when you approach them. These explosions trigger nearby arrows as well, creating powerful chain reactions of fire damage over time.
New Dexterity Skill Gem – Thunderstorm:
Shoots an arrow into the air that calls down a thunderstorm at the target location. The storm blinds enemies and gains stages as you enter it. Leaving the storm at its maximum intensity triggers a devastating explosion known as Thunderburst. This skill can only be used directly by the player, not by totems, traps, or mines.
New Intelligence Skill Gem – Somatic Shell: Launches a projectile that applies a kinetic barrier to enemies hit, absorbing damage until it bursts in an explosion that spreads to nearby foes. Each new projectile can apply its own barrier, chaining between targets for continuous crowd control and damage.
New Intelligence Skill Gem – Kinetic Fusillade:
Creates a hovering anomaly that launches itself at enemies after a short delay, exploding and chaining to nearby targets. Recasting the skill resets all active anomalies’ timers, allowing precise multi-target control. Cannot be used with traps or mines.
New Intelligence Skill Gem – Kinetic Rain:
Causes your wand to release multiple projectiles that rain down over a wide area, striking enemy locations directly. Each impact triggers an explosion and activates the Kinetic Anomaly effect. Cannot be triggered by external effects like traps or totems.
New Intelligence Skill Gem – Wall of Force:
Creates a barrier that both allies and enemies can pass through. Projectiles capable of chaining will bounce off this wall toward nearby targets, allowing creative setups and control over projectile paths.
New Intelligence Transfigured Gem – Kinetic Rain of Impact:
A variant of Kinetic Rain that focuses purely on destructive impact, removing the anomaly trigger for consistent explosions across wide areas.
New Support Gem – Windburst (Dexterity):
Supports attack skills, triggering a burst of wind after traveling a certain distance. This effect cannot apply to triggered skills, minions, or external casts, emphasizing mobility-based gameplay.
New Support Gem – Living Lightning (Intelligence):
Supports damaging skills that deal lightning damage, summoning a living lightning entity when triggered. This cannot support traps, mines, or totems.
New Crafting Currency and Graft Items
The expansion introduces a new family of “Foulborn” and “Implant” crafting orbs designed to enhance items and grafts:
Foulborn Orb of Augmentation, Regal, and Exalted:
Upgraded versions of classic orbs that grant higher-level modifiers with greater chances of powerful outcomes.
Augmentation, Regal, and Exalted Implants:
The Graft equivalents of these orbs, capable of transforming or upgrading Grafts directly.
Unstable Implant:
A high-risk corruption tool that either destroys a Graft or replaces its implicit modifier with something far stronger.

Trading and Economy Overhaul
One of the most impactful changes in Keepers of the Flame is the introduction of Asynchronous Trading.
After reaching Act 6, players will meet Faustus in Lioneye’s Watch. He now acts as the trade steward, managing Merchant Tabs that allow players to list items for instant, direct purchases, even while offline.
Players who previously bought Merchant Tabs in Path of Exile 2 can use them in PoE1 after logging in. An upgrade tool will also be available under “My Account” on the official website for Premium Stash Tabs purchased before Path of Exile 2: The Third Edict.
Faustus can also be found in your Hideout after meeting him in either Kingsmarch or Lioneye’s Watch (Act 6).
In addition, the in-game Trade Market interface is now live. Players can search, list, and purchase items directly within the game using the same backend as the Trade website, simply press “,” or open it via the pause menu.
Bloodlines
With Keepers of the Flame, a brand-new system called Bloodlines arrives, expanding endgame character customization beyond Ascendancies. These are secondary Ascendancy Classes, unlocked individually for each character by defeating specific endgame bosses.
Once obtained, a Bloodline can be paired with any Ascendancy, and you can freely distribute your Ascendancy Points between both paths. This opens up deep hybrid builds that mix the strengths of multiple archetypes.
There are 10 Bloodline Classes in total, each linked to a powerful endgame encounter. To unlock one, you must hunt and defeat the boss that embodies the Bloodline’s essence, absorbing their power as your own.


CONCLUSION:
Path of Exile 3.27 Keepers of the Flame is one of the game’s most ambitious updates to date, merging mechanical depth with new progression layers through Bloodlines, Grafts, and asynchronous trading. Whether you’re chasing the Genesis Tree’s power, farming Tier 17 maps, or testing new hybrid Ascendancy builds, this update sets a new foundation for the game’s evolving ecosystem.
Stay tuned here at PoE Builds for the latest Path of Exile 3.27 news, full patch breakdowns, and the best builds to get you started strong in the new expansion. ♥








